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Tenmagnet
05-22-2012, 03:44 PM
Hi Guys,

We have just completed a lengthy Server Maintenance period where we had to replace a couple of servers and reset many of the configuration settings. As a result, some settings might be out of whack and you might be experiencing some strange behaviour in-game.

Please post any problems that you encounter over here, and we'll fix them as soon as we can.

So far, we have reproduced the following problems:

1) Rebirth War Error: Maximum Capacity Reached (Fixed)
2) Eternal Duels (Fixed)
3) War Timer Bug (Fixed)
4) Labyrinth Start Time Bug (Fixed)

Thank you.

Slayers163
05-22-2012, 03:47 PM
1 more problem, I use IE and im grinding mobs give me 0,19 with gp and pp. Now on ''7x'' xp nothing is changed all same.. can you fix it?

Odyssey1
05-22-2012, 03:53 PM
I can't go wars with my R12. Maximum capacity reached [#005] is what I get.

Idaho
05-22-2012, 04:01 PM
The time between one A1-A3 outpost to another is currently set to four (4) hours instead of the usual two (2).

Gosuushou
05-22-2012, 04:19 PM
The time between one A1-A3 outpost to another is currently set to four (4) hours instead of the usual two (2).

how can u see that when wars were jsut turned on?

BlodyBlow
05-22-2012, 04:21 PM
i saw 5% stag & bull at my vault when i log on.
From where they went to my vault?
:D

Despite
05-22-2012, 04:28 PM
good news everyone Orhangazi is still working fine / excellent :D

Idaho
05-22-2012, 04:56 PM
how can u see that when wars were jsut turned on?

The time for the next war is posted in clan stats. Unless the one currently posted is wrong.

Gosuushou
05-22-2012, 05:18 PM
i saw 5% stag & bull at my vault when i log on.
From where they went to my vault?
:D
`
login 12 hours event

TheCrow331
05-22-2012, 06:00 PM
Maximum capacity reached [#005] i got to. like all d12 sky r0 r6 war

elburado1
05-22-2012, 06:16 PM
http://www.xfire.com/video/574000/

Angel
05-22-2012, 09:35 PM
Max cap for war yea... This is annoying!
What about the event? I cant get my 20 mins in war this way... extend the event?

Kyriakos
05-22-2012, 09:36 PM
Maximum capacity reached [#005]
same here

Exilim
05-22-2012, 10:32 PM
help to fix the time when a1 - a3 war is start.. It range now in 3 - 4 hours before to countdown.

please fix this problem

Rose
05-22-2012, 10:39 PM
just been getting alot of lag spikes, character freezes for about 5 seconds

Howallbeen
05-22-2012, 11:05 PM
Server will shut down :D Earthquake at MAYN place. xD

minimi1
05-23-2012, 01:49 AM
Max cap for war yea... This is annoying!
What about the event? I cant get my 20 mins in war this way... extend the event?
^

zetax1
05-23-2012, 02:08 AM
repairing clocks clan stat ^_^

anaitis2
05-23-2012, 02:33 AM
Caves in BCW , Error #002 , Cant enter the Cave , Yet dont get dc , jsut that error messege , Untill i come out of portal ..

Idaho
05-23-2012, 04:51 AM
War timers for A1-A3 are still off.

Exilim
05-23-2012, 05:10 AM
War timers is still bug

zetax1
05-23-2012, 08:25 AM
I insist repairing clocks clan stat ¡¡¡

meekmillz
05-23-2012, 01:11 PM
hopes it gets fixed

Idaho
05-24-2012, 04:26 AM
Any updates on the issue regarding the war timers? The time between Outpost wars range from 30 mins to 4 hours. Labyrinth schedule is also out of whack.

Tenmagnet
05-24-2012, 04:42 AM
Any updates on the issue regarding the war timers? The time between Outpost wars range from 30 mins to 4 hours. Labyrinth schedule is also out of whack.

When did you see the error with the timer (give date / time / timezone)? The logs say that the wars are starting after every 2 hour delay, which is correct.

Looking into the Labyrinth problem now.

Idaho
05-24-2012, 06:15 AM
When did you see the error with the timer (give date / time / timezone)? The logs say that the wars are starting after every 2 hour delay, which is correct.

Looking into the Labyrinth problem now.

The logs are reporting it wrong. Earlier today, for example, one war started at around 01:10 GMT and ended at around 01:30 GMT. The next war started at around 02:00 GMT, which is only about half an hour after the previous war. After this, the next war was at 05:10 GMT, which is around 3 hours after the last. It has been very erratic since yesterday's maintenance. For us who still lack points for the skirmish event, this makes it hard to go AFK even for half an hour, as it may cause us to miss a war.

Please tell us what timezone the war timer in clan stats uses and how long it should be exactly between wars in A1-A3. On our part, we'll try to gather more precise info for your use.

Thanks.

Tenmagnet
05-24-2012, 06:19 AM
The time between every war can be found in my Map Guide here: http://forums.mayngames.com/showthread.php?61545

Just do a Search for [154]: Bohai Outpost (A1-A3) on that page. A1 to A27 wars are every 2 hours.

We've found whats causing the erratic war time problem, and we'll do an emergency server maintenance in 2 hours to fix the problem.

Thanks.

Idaho
05-24-2012, 06:25 AM
The time between every war can be found in my Map Guide here: http://forums.mayngames.com/showthread.php?61545

Just do a Search for [154]: Bohai Outpost (A1-A3) on that page. A1 to A27 wars are every 2 hours.

We've found whats causing the erratic war time problem, and we'll do an emergency server maintenance in 2 hours to fix the problem.

Thanks.

Btw, I've heard players on other levels complaining about it too, so it might not be limited to the A1-A3 bracket. Thank you so much Ten. Hope it gets resolved soon.

Tenmagnet
05-24-2012, 08:37 AM
Both Labyrinth and War Timer Bug have been fixed in the maintenance.

I'll leave this thread up for one more day, let me know if you get any more problems.

zetax1
05-24-2012, 11:06 AM
I insist repairing clocks clan stat ¡¡¡ Still is bug

Idaho
05-24-2012, 11:46 AM
Ok. Ten, the span of time between wars have so far been ok at 2 hours. However, the time displayed in clan stats is still way off. We can, of course, note it down ourselves. But it would be great if you could fix this as well.

Immediately after an outpost war, the time for the next war would be displayed correctly. After a while, though, it adds about an hour or so to the "Hourly War" time. I'm just not sure at which point it does or if it's caused by relogging or changing maps.