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Tenmagnet
09-14-2010, 08:36 AM
Greetings MAYN Gamers,

As a prelude to our GM Invasion (http://forums.mayngames.com/showthread.php?44170), and to test that there are no WarGod related bugs before we release it on Wednesday 15 September 2010; WarGod equipped VGMs will be participating in PvP between 14-15 September 2010!


VGM Involved:

VGM Socio (Dragon, Snake, Tiger)
VGM Dante (Dragon, Snake, Tiger)
VGM Angel (Dragon, Snake)
VGM Wicked (Dragon, Snake, Tiger)

These VGMs are D12, with 3000 Vitality and 1 point in every other stat. They have rare 120% gear and will have WarGod 8th AOE equipped for every clan and for every weapon. Clan Leaders, please do not miss out on this opportunity to rally your clan to fight with and against your VGMs! Remember that 2x CP is activated on all maps for the entire of Tuesday!


VGM Rules:

I understand that some players will be concerned on the effect that PvPing will have during this testing period. I'd thus like to list the rules that the VGMs are bound by, as a way of reassuring you that they will not negatively impact gameplay. If you find a VGM breaking the following rules, please do not hesitate to take a SS and submit a ticket.

- VGMs will announce that they are testing WarGod and attacking a particular city
- VGMs will duel players
- VGMs will kill opposing alliance players
- VGMs will lead Town Invasions for their Clans, and fight against and with other VGMs
- VGMs will defend against Town Invasion for their Clans and fight against and with other VGMs

- VGMs will not use announce for any other purpose other than WarGod testing
- VGMs will not take part in Hourly War, Dragonfall or Holy Stone Battle
- VGMs will not conduct an invasion during Dragonfall or Holy Stone Battle
- VGMs will not attack / destroy shields, stones or monsters
- VGMs will not trade / sell / drop items other than PvP drops when they are killed

- VGMs are unable to teleport
- VGMs are unable to fly
- VGMs are unable to become invisible

For all intents and purposes all VGMs participating in this test are "normal" HP build D12 characters equipped with WarGod.

Enjoy yourselves in this special event!

Diacon
09-14-2010, 09:40 AM
Imma kick your a.ss Angel <3.

Beecee
09-14-2010, 11:26 AM
socio will be my lunch <3

Crucify
09-14-2010, 09:24 PM
Time 11pm EDT? >.<

XxSoulx1
09-14-2010, 10:06 PM
No Sky VGM x_x

Buryzenek
09-14-2010, 11:49 PM
fearless ruined fun for every1 >_>

Final1
09-15-2010, 04:49 AM
If they are testing wargod why are they using 1 hit and multi? Also Sky VGM...what where?

Swaygu
09-15-2010, 06:15 AM
Get someone from sky to apply for moderator.

Man0waR
09-15-2010, 07:23 AM
fearless ruined fun for every1 >_>

why he ruined fun???

Ob3l1x
09-15-2010, 07:33 AM
he killed bury XD

Buryzenek
09-15-2010, 12:21 PM
why he ruined fun???

sry fearless ruined fun for snakes and tigers ._.

SlipkCore1
09-15-2010, 01:00 PM
- VGMs will not attack / destroy shields, stones or monsters

Actually they destroyed all the shields on piercing, i know u wont do anithing but meh

Tenmagnet
09-16-2010, 08:06 AM
Yeah it was the last part of the testing where I released them to destroy shields.

It was announced several times during the VGM Invasion Event.

In any case, their attack powers have been removed and WarGod is now available - bug free, on the CP Exchange.

You can check the Players Guide's Skills Section for information on what bonus each skill gives.