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cilent1
03-21-2009, 07:35 AM
Hello.
I was wondering if there`s any rewards from invading a flaction.
For example when the invasion reaches the hometown or the elder, invaders in the map could receve a reward such as some exp or some mats.
Or maybe even an extra bonus for the whole clan.
That would definetly boost the FvF action in the game.
Also would force people to cooperate for invasions and for defending aswell.
From my view this way people in the flactions would be closer to each other, help them to create new tactics and have fun.

Open for any comments/sugestions. :)

pinguin2
03-21-2009, 07:42 AM
Already something similar in play with the stone system. Also, I don't know about this 1, but a BLT fell out of each faction stone (1 per player there) should your faction take it.

Leyenda2
03-21-2009, 07:51 AM
difference : with me

you can go in annother clan village ( piercing city,forbbined city,molten city,wandering city) will
revice money:

your clan must be faster to get more money

no all players of our clan will revice just have entered in city in max 5 min after Guard will be down!

30 mins = 5.000.000 Silvers
60 mins = 2.500.000 Silvers
90 mins = 1.500.000 Silvers
120 mins= 700.000 Silvers

nutu0092
03-21-2009, 08:21 AM
Unsure if there is a reward in place already but i certainly like your idea.
As you said, it would encourage co-operation and support.
In the past, many of the complaints were that they burnt through too
many pills. So if one was to earn money for invading a town they would
be able to replenish their used pills.

I wonder however that with this new Leader system and Clan Treasury, if
that is it's purpose, to help pay for such events.

Stefansetul2
03-21-2009, 08:41 AM
Personally I dont think we need much more of a reward, we get teh advantages of taking down the stones which is what people fight for. Also if u take down the stones of certain maps like the master ones i think you shut down their area for a certain period of time... Surely causing this much damage to another clan is enough of a prize?

Please correct me if im wrong...

nutu0092
03-21-2009, 08:49 AM
Personally I dont think we need much more of a reward, we get teh advantages of taking down the stones which is what people fight for. Also if u take down the stones of certain maps like the master ones i think you shut down their area for a certain period of time... Surely causing this much damage to another clan is enough of a prize?

Please correct me if im wrong...

He is talking about invading a town, not the stones.
Yes sometimes people will take the stones on the way down,
but sometimes they just use them as a distraction from their ultimate goal
being reaching the opposing clans township.

cilent1
03-21-2009, 11:02 AM
Http97`s idea was interesting.
Adding to that, there should be a time limit for such invasions.
I mean once a flaction has invaded a nother, they can not recive a nother reward (from the same clan) for some time.
For example for a nother 6 hours (Just about enough to invade other flactions, defend your town, or simply grind a little)
Also the losing flaction should have a negative effect from a defeat.
For example -10% drop rate or simply increased prices on elixiers from herbmasters, yellowgate etc.
Or a fresh idea, increased boss respawn time on the losing flaction maps.

Need motivation :)